M.Sc. Xianbiao Jiang

M.Sc. Xianbiao Jiang
Production Systems and Automation (IEPS)
Xianbiao Jiang studied production engineering at the Nanjing Institute of Technology. For his master's degree, he switched to the Friedrich-Alexander University Erlangen-Nuremberg to study mechanical engineering with a specialisation in applied computer science. After working as a project employee in the KoLabBW project at the Albstadt-Sigmaringen University of Applied Sciences, he has been working as a research assistant in the ‘GameLab Saxony-Anhalt’ project at the Chair of Production Systems and Automation since January 2025.
Current projects
Gamelab Saxony-Anhalt - Research and development platform for applied immersive games
Duration: 01.01.2024 bis 31.12.2027
Companies in Saxony-Anhalt are facing major challenges. Innovations help to overcome these challenges by offering creative solutions and enabling new perspectives and more efficient approaches. Applied immersive games - to be understood as a human-centered and sustainable innovation method - are attractive for Generation Z (talent acquisition), can be used as a tool for lifelong learning (Industry 5.0) of all employees, a central basis for securing implicit experience knowledge (shortage of skilled workers), indispensable in the context of future-oriented training as well as for qualifications and further training participation (training purposes) and an ideal instrument for raising awareness of cutting-edge technologies in the context of digital learning systems.
Project objective
The aim is to establish a research and development platform for applied immersive games which, through the synergy of science and business, enables companies in the country to address the challenges of the working world by means of human-centered innovations and to develop solutions. The project is pursuing research into an (integrative) modular principle.
The Gamelab Saxony-Anhalt project is funded by the European Regional Development Fund (ERDF) for the project period from 2024 to 2027.
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